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Drawing Inside The Lines: Art With Constraints
Randy goes over various techniques and rules that informed the art of Escape Goat 2 and Waking Mars. He will focus on the importance of constraints when translating an art style into actual game assets. He will go over some basics of game programming and how it relates to an artist's job, and how programming and art can benefit from each other. In addition, he will go over tips and tricks he has learned through years of professional game art and contracting. This includes rules about how to use variation across planes of a 2d game, how to think about lighting, and basic tips for Photoshop/2d programs.
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