You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Building a Sport: The Design Philosophy of League of Legends

Overview:

How do you design a game to be competitively rigorous, strategically diverse, heavily skill-based, entertaining to play, and exciting to watch? Ryan "Morello" Scott (Riot Games), in conversation with veteran designer Frank Lantz (Area Code Inc.), will discuss the design and balance philosophy that has nurtured League of Legends into an eSport.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2015
  • Ryan Scott
  • Riot Games
  • Frank Lantz
  • NYU Game Center
  • free content
  • eSports Summit
  • eSports