You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Teaching the Aesthetics of Game Audio Design

Overview:

Audio education in game design programs generally focuses on the technical aspects of content creation rather than the aesthetic role that audio can play in the game design process, but aspiring designers need an equal measure of both in order to succeed in the workplace. This session will show how the aesthetics of game audio can be incorporated into all manner of game design programs, and will provide educators with a framework and the tools to teach the artistic use of audio, drawing upon specific examples of coursework and classroom exercises.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2015
  • Chanel Summers
  • Syndicate 17
  • free content
  • GDC Education Summit
  • Game Career / Education