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Education in Gaming: Narrative as a Tool for Fostering Engagement
Last year, High School Story hit #10 on the top grossing charts, and in the year following, it reached over 12 million players and stayed in the top 100 grossing on iOS. The game's core player base has many young adults planning to take the SATs, and in November 2014, the studio released its biggest update to the game since launch: an educational feature targeting SAT vocabulary. As lead writer on the feature, Jennifer Young will talk about how narrative played a pivotal role in creating content that was both educational and engaging for players.
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