You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Against the Burning Hells: Diablo III's Road to Redemption with Reaper of Souls

Overview:

The road from Diablo III to Reaper of Souls was a long and difficult one for the development team. Join Diablo game director Joshua Mosqueira as he discusses the hows and whys behind the seismic shifts in gameplay, core philosophy, itemization and rewards. Learn about how the team managed to remove the controversial Auction House, about the evolution of randomness at the heart of the Diablo experience, and how the value of focusing on the fantasy guided this and other major decisions.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2015
  • Joshua Mosqueira
  • Blizzard Entertainment
  • free content
  • Design
  • Design